These Forums are dedicated to the Lylat Reloaded Project ~ a Hi-Def Texture upgrade of Star Fox 64/Lylat Wars. Please have your say, the discussion forums are free for all members to comment on the project, and we are always looking for people to contribute.
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These Forums are dedicated to the Lylat Reloaded Project ~ a Hi-Def Texture upgrade of Star Fox 64/Lylat Wars. Please have your say, the discussion forums are free for all members to comment on the project, and we are always looking for people to contribute.
Nintendo 64 modding forums
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Subject: Re: OLD Project Development and Discussion Sat Aug 07, 2010 8:31 am
A kinda new-old picture of the starting sequence, I'm still working on this scene, but thus gives you a good look of the new cockpit insides and the launching thingy-mabobbies...
Posts : 235 Join date : 2010-03-28 Age : 33 Location : Posting from my toothbrush.
Subject: Re: OLD Project Development and Discussion Sat Aug 07, 2010 9:27 am
Just one thing for the Venom floor in StarWolf II level. I never payed attention to it until recently, but to me, I figured out that it was more of a metal-like floor. So the dirt looks cool but I don't think that's what it was.
slycan LR Dev Team Member
Posts : 182 Join date : 2010-04-01
Subject: Re: OLD Project Development and Discussion Sat Aug 07, 2010 2:28 pm
holy shit Andross. epic.
Fox-Boss LR Dev Team Leader
Posts : 797 Join date : 2010-03-28 Age : 31 Location : Canada, Eh!
Subject: Re: OLD Project Development and Discussion Sat Aug 07, 2010 10:39 pm
anyone want a free wallpaper? [You must be registered and logged in to see this image.]
Andross LR Dev Team Member
Posts : 453 Join date : 2010-03-29 Age : 33 Location : On the roof eating cake
Subject: Re: OLD Project Development and Discussion Sun Aug 08, 2010 12:10 am
Posts : 797 Join date : 2010-03-28 Age : 31 Location : Canada, Eh!
Subject: Re: OLD Project Development and Discussion Sun Aug 08, 2010 12:27 am
nice andross btw i fixed it for you the coding was slightly off
slycan LR Dev Team Member
Posts : 182 Join date : 2010-04-01
Subject: Re: OLD Project Development and Discussion Sun Aug 08, 2010 7:14 am
[whispers to andross calmly]
Peppy's eyes are brownish red - just saying ^^''
Andross LR Dev Team Member
Posts : 453 Join date : 2010-03-29 Age : 33 Location : On the roof eating cake
Subject: Re: OLD Project Development and Discussion Sun Aug 08, 2010 9:15 am
Can't help that, Fox, Peppy and Falco share the same eye map. So they're all stuck with the same colour... And thanks Fox, I was in a rush this morning and couldn't spare the time to correct it.
Andross LR Dev Team Member
Posts : 453 Join date : 2010-03-29 Age : 33 Location : On the roof eating cake
Subject: Re: OLD Project Development and Discussion Mon Aug 09, 2010 4:52 am
INSTRUCTION MANUAL
Congratulations on your new WORKING GREAT FOX, with this stylish transport you will soon be leaving behind all the riff-raff of the space faring universe as you travel in comfort around the Lylat System.
WARNING
Though the WORKING GREAT FOX is a state of the art craft, we advise these warnings as failure to comply will void all warranty claims and cause RISK OF DEATH!
Damage caused by APAROIDS will be not be covered by warranty as it voids paragraph 3 of the DAMAGING AND DANGEROUS ENTITIES ACT.
It is also advised that you at all cost avoid contact with COPPERHEAD MISSILES or IPBMs as they void section 32, paragraph 9 of the anti Androssian Combat treaty set a year after the banishment of Andross... Such missles are also highly destructive as illustrated below...
Posts : 797 Join date : 2010-03-28 Age : 31 Location : Canada, Eh!
Subject: Re: OLD Project Development and Discussion Mon Aug 09, 2010 7:31 am
nice job Andross! those new logo textures look great! and the changes you made to the HUD are definately going to be better visual wise ^^
Linkvert10 Cornerian Pilot
Posts : 51 Join date : 2010-06-29 Age : 31 Location : France!
Subject: Re: OLD Project Development and Discussion Mon Aug 09, 2010 10:31 am
Yo guys,it's been a while!^^
Sorry,I forgot to tell you then I was with my grandparents for one week. And I'm gonna be in United-Kingdom for one week too,my travel will begin in 5 days,Saturday.
Fox-McCloud3232,you are really good in this game,the music was a good one too!^^
Andross,those pictures of yours are simply amazing!!!
Andross LR Dev Team Member
Posts : 453 Join date : 2010-03-29 Age : 33 Location : On the roof eating cake
Subject: Re: OLD Project Development and Discussion Mon Aug 09, 2010 10:54 am
Why thank you, and have a good holiday.
Some more shots here (I'm working Overtime to make up for before );
This one just highlights the red line around the counter on the HUD...
Posts : 235 Join date : 2010-03-28 Age : 33 Location : Posting from my toothbrush.
Subject: Re: OLD Project Development and Discussion Mon Aug 09, 2010 7:11 pm
Huh, what's that on the Sarumarine's Boulder? Also, the complete is nice, but then you should uniform all the font I think. And I like the numbers.
slycan LR Dev Team Member
Posts : 182 Join date : 2010-04-01
Subject: Re: OLD Project Development and Discussion Mon Aug 09, 2010 7:30 pm
epic.
Andross LR Dev Team Member
Posts : 453 Join date : 2010-03-29 Age : 33 Location : On the roof eating cake
Subject: Re: OLD Project Development and Discussion Mon Aug 09, 2010 10:12 pm
Why? Change is like a holiday. The way I see it...
Titals: ARWING FONT Ordinary text: COURIER [NOT Courier New] (I'm in the process of redoing all of the comm text right now.) Complete/Acomplished: STENCIL FONT Numbers: DIGITAL NUMBERS (And I still have to do some editing from when I added the border around them)
Anyone have any particular problem with that?
Fox-Boss LR Dev Team Leader
Posts : 797 Join date : 2010-03-28 Age : 31 Location : Canada, Eh!
Subject: Re: OLD Project Development and Discussion Mon Aug 09, 2010 10:13 pm
Andross wrote:
Why? Change is like a holiday. The way I see it...
Titals: ARWING FONT Ordinary text: COURIER [NOT Courier New] (I'm in the process of redoing all of the comm text right now.) Complete/Acomplished: STENCIL FONT Numbers: DIGITAL NUMBERS (And I still have to do some editing from when I added the border around them)
Anyone have any particular problem with that?
no problems here andross! you're doing a kick ass job on everything. just one question, can i have the Katina level all to myself for editing? ^^; i have some ideas that i would like to try out.
Lord Asriel Cornerian Captain
Posts : 235 Join date : 2010-03-28 Age : 33 Location : Posting from my toothbrush.
Subject: Re: OLD Project Development and Discussion Mon Aug 09, 2010 10:23 pm
Well it just looks weird to mix courrier with stencil. But yet again you're the boss.
Andross LR Dev Team Member
Posts : 453 Join date : 2010-03-29 Age : 33 Location : On the roof eating cake
Subject: Re: OLD Project Development and Discussion Mon Aug 09, 2010 10:38 pm
By all means.
Fox-Boss LR Dev Team Leader
Posts : 797 Join date : 2010-03-28 Age : 31 Location : Canada, Eh!
Subject: Re: OLD Project Development and Discussion Mon Aug 09, 2010 10:42 pm
Andross wrote:
By all means.
Thanks man, I won't be on for a while though because there's a huge thunder storm inbound and i don't want to chance my laptop getting fried by a lightening strike. so i'm going to just unplug everything right now because it's REALLY close (2 seconds between seeing lightening and hearing thunder)
Fox-Boss LR Dev Team Leader
Posts : 797 Join date : 2010-03-28 Age : 31 Location : Canada, Eh!
Subject: Re: OLD Project Development and Discussion Tue Aug 10, 2010 7:10 am
[double post] sorry for this guys but just wanted to say this,
DEPLOY THE BLUE MARINE! [You must be registered and logged in to see this image.]
[/double post]
Lord Asriel Cornerian Captain
Posts : 235 Join date : 2010-03-28 Age : 33 Location : Posting from my toothbrush.
Subject: Re: OLD Project Development and Discussion Tue Aug 10, 2010 10:39 am
Posts : 797 Join date : 2010-03-28 Age : 31 Location : Canada, Eh!
Subject: Re: OLD Project Development and Discussion Wed Aug 11, 2010 7:20 am
Some of you may have questioned my motives for requesting Katina all to myself, there are actually quite a few reasons, one of them being that it's one of my favorite levels, and another one being that i still don't feel like i'm contributing enough. so to make up for that i have been slaving away trying to make Andross quality/ approved textures for the planet. and after five hours of cursing, shouting, kicking biting and eating ice cream, i finaly came up with some textures that worked. so without further ado, i give you the new Katina base and runway: