These Forums are dedicated to the Lylat Reloaded Project ~ a Hi-Def Texture upgrade of Star Fox 64/Lylat Wars. Please have your say, the discussion forums are free for all members to comment on the project, and we are always looking for people to contribute.
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These Forums are dedicated to the Lylat Reloaded Project ~ a Hi-Def Texture upgrade of Star Fox 64/Lylat Wars. Please have your say, the discussion forums are free for all members to comment on the project, and we are always looking for people to contribute.
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Subject: Re: OLD Project Development and Discussion Wed Aug 11, 2010 6:44 pm
Fox-McCloud3232 wrote:
sorry for the double post but...
i just thought you guys would be interested XD
and yes that's me playing btw. and i know. i do a LOT of these:
im so sad that this was replaced
but that looks great! that was awesome i look foward to playing that
Fox-Boss LR Dev Team Leader
Posts : 797 Join date : 2010-03-28 Age : 31 Location : Canada, Eh!
Subject: Re: OLD Project Development and Discussion Wed Aug 11, 2010 8:56 pm
w/e killer wolfen *rolls eyes*
anyway i've been listening to your guys' complaints about the skybox and i've been busting my ass trying to make a new one, so here's what i've come up with so far: [You must be registered and logged in to see this image.]
killer_wolfen Cornerian Sq. Leader
Posts : 172 Join date : 2010-06-05 Age : 30 Location : lylat system. lol
Subject: Re: OLD Project Development and Discussion Wed Aug 11, 2010 9:22 pm
lol all i got was a w/e for the loss of music
anyway, the snowy background really caught my eye i thought it was cool. so sad to see it go
slycan LR Dev Team Member
Posts : 182 Join date : 2010-04-01
Subject: Re: OLD Project Development and Discussion Wed Aug 11, 2010 11:16 pm
Killer there's NO snow on Katina :/
Anyway that looks GREAT fox
Andross LR Dev Team Member
Posts : 453 Join date : 2010-03-29 Age : 33 Location : On the roof eating cake
Subject: Re: OLD Project Development and Discussion Wed Aug 11, 2010 11:56 pm
That looks much better, Fox. The mountains looked weired before. the only other thing I'd do is see how the fog over the ground is a slightly lighter colour that the bottom of the skybox, I'd just run a quick gradient in that colour from the bottom to about 3/4 of the way up to the lowest point of the mountain.
Fox-Boss LR Dev Team Leader
Posts : 797 Join date : 2010-03-28 Age : 31 Location : Canada, Eh!
Subject: Re: OLD Project Development and Discussion Thu Aug 12, 2010 1:04 am
Andross wrote:
That looks much better, Fox. The mountains looked weired before. the only other thing I'd do is see how the fog over the ground is a slightly lighter colour that the bottom of the skybox, I'd just run a quick gradient in that colour from the bottom to about 3/4 of the way up to the lowest point of the mountain.
thanks, i have a few things in it that need to be fixed, i re-did the clouds part because when i enhanced it, the colors weren't seamless anymore and it was just more of a hassle to fix than it would be to replace them, so i'm working on trying to make some different clouds for it.
edit: pretty much the final version, but i still have to fix some color issues (it doesn't look seamless quite yet stupid clouds) [You must be registered and logged in to see this image.]
killer_wolfen Cornerian Sq. Leader
Posts : 172 Join date : 2010-06-05 Age : 30 Location : lylat system. lol
Subject: Re: OLD Project Development and Discussion Thu Aug 12, 2010 1:34 am
Slycan wrote:
Killer there's NO snow on Katina :/
Anyway that looks GREAT fox
im aware of the no snow but it looked pretty awsome seeing something different. it didnt fit but after a while especially after a update version you would expect a change in landscape sly. come on now
shippothekit Cornerian Pilot
Posts : 59 Join date : 2010-04-04 Age : 33 Location : Canada
Subject: Re: OLD Project Development and Discussion Thu Aug 12, 2010 1:39 am
Your hard work really paid off Fox. O.o Everything looks great!!
Fox-Boss LR Dev Team Leader
Posts : 797 Join date : 2010-03-28 Age : 31 Location : Canada, Eh!
Subject: Re: OLD Project Development and Discussion Thu Aug 12, 2010 1:39 am
killer_wolfen wrote:
Slycan wrote:
Killer there's NO snow on Katina :/
Anyway that looks GREAT fox
im aware of the no snow but it looked pretty awsome seeing something different. it didnt fit but after a while especially after a update version you would expect a change in landscape sly. come on now
I have to agree with KW on this one, i really liked the way it looked with the snowy mountains, and COME ON with mountains there's BOUND to be snow at the top of them. especially since Katina is said to have precipitation on it, and judging by the giant mushrooms on assault there absolutely HAS to be. therefore, tall mountains = snow. it's kind of hard to beat that logic but it's too late to change it now... (unless you guys really WANT me to...)
killer_wolfen Cornerian Sq. Leader
Posts : 172 Join date : 2010-06-05 Age : 30 Location : lylat system. lol
Subject: Re: OLD Project Development and Discussion Thu Aug 12, 2010 2:35 am
Fox-McCloud3232 wrote:
killer_wolfen wrote:
Slycan wrote:
Killer there's NO snow on Katina :/
Anyway that looks GREAT fox
im aware of the no snow but it looked pretty awsome seeing something different. it didnt fit but after a while especially after a update version you would expect a change in landscape sly. come on now
I have to agree with KW on this one, i really liked the way it looked with the snowy mountains, and COME ON with mountains there's BOUND to be snow at the top of them. especially since Katina is said to have precipitation on it, and judging by the giant mushrooms on assault there absolutely HAS to be. therefore, tall mountains = snow. it's kind of hard to beat that logic but it's too late to change it now... (unless you guys really WANT me to...)
ty fox and i suggest the snowy mountains back!
Andross LR Dev Team Member
Posts : 453 Join date : 2010-03-29 Age : 33 Location : On the roof eating cake
Subject: Re: OLD Project Development and Discussion Thu Aug 12, 2010 3:31 am
Snowy mountains are fine... White mountains are not...:chainsaw: BTW, use the colour balance tool to do the clouds... Ctrl+B
slycan LR Dev Team Member
Posts : 182 Join date : 2010-04-01
Subject: Re: OLD Project Development and Discussion Thu Aug 12, 2010 3:49 am
Andross wrote:
Snowy mountains are fine... White mountains are not...:chainsaw: BTW, use the colour balance tool to do the clouds... Ctrl+B
always 3 steps and a post ahead of me andross
Fox-Boss LR Dev Team Leader
Posts : 797 Join date : 2010-03-28 Age : 31 Location : Canada, Eh!
Subject: Re: OLD Project Development and Discussion Thu Aug 12, 2010 3:56 am
Andross wrote:
BTW, use the colour balance tool to do the clouds... Ctrl+B
I'm using Paint.net not photoshop but i'll see if it has something similar :T
Andross LR Dev Team Member
Posts : 453 Join date : 2010-03-29 Age : 33 Location : On the roof eating cake
Subject: Re: OLD Project Development and Discussion Thu Aug 12, 2010 4:13 am
Fox-McCloud3232 wrote:
I'm using Paint.net not photoshop but i'll see if it has something similar :T
I'll try not to hold it against you...
Fox-Boss LR Dev Team Leader
Posts : 797 Join date : 2010-03-28 Age : 31 Location : Canada, Eh!
Subject: Re: OLD Project Development and Discussion Thu Aug 12, 2010 4:17 am
Andross wrote:
I'll try not to hold it against you...
lol well i have something secret under development anyway if it works out, you guys will hear about it
Andross LR Dev Team Member
Posts : 453 Join date : 2010-03-29 Age : 33 Location : On the roof eating cake
Subject: Re: OLD Project Development and Discussion Thu Aug 12, 2010 4:22 am
I've done a bit of a reshuffle on the main forum to try and make things a bit easier to find, and I've put the LR discusion area at the top and moved the as of yet not started classic hack to the bottom.
Any complaints?:chainsaw:
Fox-Boss LR Dev Team Leader
Posts : 797 Join date : 2010-03-28 Age : 31 Location : Canada, Eh!
Subject: Re: OLD Project Development and Discussion Thu Aug 12, 2010 4:29 am
Andross wrote:
I've done a bit of a reshuffle on the main forum to try and make things a bit easier to find, and I've put the LR discusion area at the top and moved the as of yet not started classic hack to the bottom.
Any complaints?:chainsaw:
none, btw i have an announcement.
We have succesfully extracted the contents of the Starfox64 US rom into readable .BIN and .MIO files, I have also successfully made a rom from those files to test if re-compiling it would work. and the resulting rom was fully operational. so from here let's see what the contents of this rom hold and what we can edit such as music, voice, models etc. if we can, it will be a really big break through!
Andross LR Dev Team Member
Posts : 453 Join date : 2010-03-29 Age : 33 Location : On the roof eating cake
Subject: Re: OLD Project Development and Discussion Thu Aug 12, 2010 4:34 am
[points at Fox] Dosen't contribute... pshhh No seriously that is potentially great news!
Fox-Boss LR Dev Team Leader
Posts : 797 Join date : 2010-03-28 Age : 31 Location : Canada, Eh!
Subject: Re: OLD Project Development and Discussion Thu Aug 12, 2010 4:40 am
Andross wrote:
[points at Fox] Dosen't contribute... pshhh No seriously that is potentially great news!
thanks andross XD you guys are the best and that's all i wish to give you. so if this does work i guess i'll be releasing two versions, the textures only version (it's safe from a C&D) and a model, music, and voice enhanced version.
Andross LR Dev Team Member
Posts : 453 Join date : 2010-03-29 Age : 33 Location : On the roof eating cake
Subject: Re: OLD Project Development and Discussion Thu Aug 12, 2010 4:42 am
WE will be you mean, the whole team will continue to help I should hope.
Fox-Boss LR Dev Team Leader
Posts : 797 Join date : 2010-03-28 Age : 31 Location : Canada, Eh!
Subject: Re: OLD Project Development and Discussion Thu Aug 12, 2010 4:44 am
Andross wrote:
WE will be you mean, the whole team will continue to help I should hope.
you can be guarenteed that considering there will most likely be voice acting opportunities XD and EVERYONE wants one of those lol.
slycan LR Dev Team Member
Posts : 182 Join date : 2010-04-01
Subject: Re: OLD Project Development and Discussion Thu Aug 12, 2010 5:45 am
I'm not going to work on classic yet til this ones done anyway ^^
I can't multi task anyway lol
Andross LR Dev Team Member
Posts : 453 Join date : 2010-03-29 Age : 33 Location : On the roof eating cake
Subject: Re: OLD Project Development and Discussion Thu Aug 12, 2010 6:01 am
I shall be Andross... Naturally... :haha:
ShainAsuka LR Contributor
Posts : 86 Join date : 2010-03-28 Age : 31 Location : Here and Thar
Subject: Re: OLD Project Development and Discussion Thu Aug 12, 2010 6:31 pm
Awesome! It shall be epic on many many levels if it works!
Andross LR Dev Team Member
Posts : 453 Join date : 2010-03-29 Age : 33 Location : On the roof eating cake
Subject: Re: OLD Project Development and Discussion Thu Aug 12, 2010 9:46 pm
Here, this shot shows three things, a new engine flare, the new text, and it's kinda hard to see, but new explosions too. In the classic arcade style!
Posts : 797 Join date : 2010-03-28 Age : 31 Location : Canada, Eh!
Subject: Re: OLD Project Development and Discussion Thu Aug 12, 2010 10:24 pm
dude... YOU ROCK!!!
i suppose i'll have to fight fire with fire. so here's my 80% complete Katina!!! (skybox is now finished except for minor fixing) [You must be registered and logged in to see this image.]
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Subject: Re: OLD Project Development and Discussion