Nintendo 64 modding forums
::WELCOME BACK TO THE N64 MODDING FORUMS!::

Please check regularly for activity.

These Forums are dedicated to the Lylat Reloaded Project ~ a Hi-Def Texture upgrade of Star Fox 64/Lylat Wars. Please have your say, the discussion forums are free for all members to comment on the project, and we are always looking for people to contribute.
Nintendo 64 modding forums
::WELCOME BACK TO THE N64 MODDING FORUMS!::

Please check regularly for activity.

These Forums are dedicated to the Lylat Reloaded Project ~ a Hi-Def Texture upgrade of Star Fox 64/Lylat Wars. Please have your say, the discussion forums are free for all members to comment on the project, and we are always looking for people to contribute.
Nintendo 64 modding forums
Would you like to react to this message? Create an account in a few clicks or log in to continue.

Nintendo 64 modding forums


 
HomeWebsiteLatest imagesRegisterLog in

 

 Project Development and Discussion

Go down 
+12
Link
slycan
Linkvert10
Shini
Zephyr-343
Falco314
JonasFeld
killer_wolfen
Lord Asriel
Andross
littlefox39
Fox-Boss
16 posters
Go to page : Previous  1, 2, 3 ... 7, 8, 9 ... 11, 12, 13  Next
AuthorMessage
JonasFeld
Cornerian Sq. Leader
Cornerian Sq. Leader



Posts : 144
Join date : 2011-01-09

Project Development and Discussion - Page 8 Empty
PostSubject: Re: Project Development and Discussion   Project Development and Discussion - Page 8 Icon_minitime1Fri Mar 25, 2011 12:01 am

Fox-McCloud3232 wrote:
So... How about this one?
[You must be registered and logged in to see this image.]


Hell yeah! now that's what i'm talkin' about!
Back to top Go down
Fox-Boss
LR Dev Team Leader
LR Dev Team Leader
Fox-Boss


Posts : 797
Join date : 2010-03-28
Age : 31
Location : Canada, Eh!

Project Development and Discussion - Page 8 Empty
PostSubject: Re: Project Development and Discussion   Project Development and Discussion - Page 8 Icon_minitime1Fri Mar 25, 2011 1:13 am

[You must be registered and logged in to see this image.]
Back to top Go down
http://lylat-reloaded.darkbb.info
Andross
LR Dev Team Member
LR Dev Team Member
Andross


Posts : 453
Join date : 2010-03-29
Age : 33
Location : On the roof eating cake

Project Development and Discussion - Page 8 Empty
PostSubject: Re: Project Development and Discussion   Project Development and Discussion - Page 8 Icon_minitime1Sun Mar 27, 2011 3:24 am

Did you by any chance darken the grass?


Last edited by Andross on Mon Mar 28, 2011 5:13 am; edited 1 time in total
Back to top Go down
Fox-Boss
LR Dev Team Leader
LR Dev Team Leader
Fox-Boss


Posts : 797
Join date : 2010-03-28
Age : 31
Location : Canada, Eh!

Project Development and Discussion - Page 8 Empty
PostSubject: Re: Project Development and Discussion   Project Development and Discussion - Page 8 Icon_minitime1Sun Mar 27, 2011 6:13 am

Andross wrote:
Did you by any chance darken the grass?
actually I believe you did XD I used one that was already in there as a proof of concept.
Back to top Go down
http://lylat-reloaded.darkbb.info
Andross
LR Dev Team Member
LR Dev Team Member
Andross


Posts : 453
Join date : 2010-03-29
Age : 33
Location : On the roof eating cake

Project Development and Discussion - Page 8 Empty
PostSubject: Re: Project Development and Discussion   Project Development and Discussion - Page 8 Icon_minitime1Sun Mar 27, 2011 1:08 pm

It just looks darker than the first image... Anyway...
BTW, I was looking on Utube just before and found this bit of epicness from my childhood, takes a while to get into it, but when it gets there it's a great theme! Very Happy

[You must be registered and logged in to see this link.]
Back to top Go down
Arwing down...
Cornerian Captain
Cornerian Captain



Posts : 223
Join date : 2010-03-29

Project Development and Discussion - Page 8 Empty
PostSubject: Re: Project Development and Discussion   Project Development and Discussion - Page 8 Icon_minitime1Wed Mar 30, 2011 9:23 pm

Don't mind me, just barrel rolling through a starfox texture hack thread.
Back to top Go down
Andross
LR Dev Team Member
LR Dev Team Member
Andross


Posts : 453
Join date : 2010-03-29
Age : 33
Location : On the roof eating cake

Project Development and Discussion - Page 8 Empty
PostSubject: Re: Project Development and Discussion   Project Development and Discussion - Page 8 Icon_minitime1Sat Apr 09, 2011 2:21 am

ONE DOES NOT SIMPLY BARREL ROLL ONTO MY THREAD AND DERAIL IT!!!
Not much to see here, just a slight reworking of some of the explosions... but its also to reassure you that we're still working on the hack. Very Happy
[You must be registered and logged in to see this image.]


Last edited by Andross on Sat Apr 09, 2011 5:22 am; edited 1 time in total
Back to top Go down
JonasFeld
Cornerian Sq. Leader
Cornerian Sq. Leader
JonasFeld


Posts : 144
Join date : 2011-01-09
Age : 28
Location : Error 404

Project Development and Discussion - Page 8 Empty
PostSubject: Re: Project Development and Discussion   Project Development and Discussion - Page 8 Icon_minitime1Sat Apr 09, 2011 3:04 am

Andross wrote:
Not much to see here, just a slight reworking of some of the explosions... but its also to reassure you that we're still working on the hack. Very Happy
[You must be registered and logged in to see this image.]


Just wonderful! You should change that "Peppy" sign too...just an idea... but i think you are with this in mind, am I right? [You must be registered and logged in to see this image.]
Back to top Go down
Andross
LR Dev Team Member
LR Dev Team Member
Andross


Posts : 453
Join date : 2010-03-29
Age : 33
Location : On the roof eating cake

Project Development and Discussion - Page 8 Empty
PostSubject: Re: Project Development and Discussion   Project Development and Discussion - Page 8 Icon_minitime1Sat Apr 09, 2011 4:22 am

All the character signs have already been changed from the original, and I'm not planning any major overhaul of them; having said that I was going to give a slight gradient so that it's a more yellow orange at the bottom.

Solar flares...

[You must be registered and logged in to see this image.]
BtW, I know why you have it Jonus, but that dark blue colour is very difficult to read, I suggest that you enter color=#4466ff
Back to top Go down
Andross
LR Dev Team Member
LR Dev Team Member
Andross


Posts : 453
Join date : 2010-03-29
Age : 33
Location : On the roof eating cake

Project Development and Discussion - Page 8 Empty
PostSubject: Re: Project Development and Discussion   Project Development and Discussion - Page 8 Icon_minitime1Sat Apr 09, 2011 9:14 am

Sorry double post...
New asteroids...

[You must be registered and logged in to see this image.]
Back to top Go down
JonasFeld
Cornerian Sq. Leader
Cornerian Sq. Leader
JonasFeld


Posts : 144
Join date : 2011-01-09
Age : 28
Location : Error 404

Project Development and Discussion - Page 8 Empty
PostSubject: Re: Project Development and Discussion   Project Development and Discussion - Page 8 Icon_minitime1Sat Apr 09, 2011 12:16 pm

Ok so...these asterois are awesome *-*
Back to top Go down
Andross
LR Dev Team Member
LR Dev Team Member
Andross


Posts : 453
Join date : 2010-03-29
Age : 33
Location : On the roof eating cake

Project Development and Discussion - Page 8 Empty
PostSubject: Re: Project Development and Discussion   Project Development and Discussion - Page 8 Icon_minitime1Sat Apr 09, 2011 12:54 pm

The orange-y ones are the shootable kind, and the greyer ones are the non-shootable.

And thanks for changing the colour.
Back to top Go down
killer_wolfen
Cornerian Sq. Leader
Cornerian Sq. Leader
killer_wolfen


Posts : 172
Join date : 2010-06-05
Age : 30
Location : lylat system. lol

Project Development and Discussion - Page 8 Empty
PostSubject: Re: Project Development and Discussion   Project Development and Discussion - Page 8 Icon_minitime1Sat Apr 09, 2011 2:35 pm

on the textures for the gray ones, the textures look maximized and minimized. anyone see what im saying? cant you leave them at the same resolution?
Back to top Go down
Andross
LR Dev Team Member
LR Dev Team Member
Andross


Posts : 453
Join date : 2010-03-29
Age : 33
Location : On the roof eating cake

Project Development and Discussion - Page 8 Empty
PostSubject: Re: Project Development and Discussion   Project Development and Discussion - Page 8 Icon_minitime1Sat Apr 09, 2011 3:06 pm

I do know what you mean, unfortunately I can't do anything about it, It's something that the texture map does by itself. On the plus side, they move pretty fast, so you shouldn't see such awfulness for long.
Back to top Go down
Fox-Boss
LR Dev Team Leader
LR Dev Team Leader
Fox-Boss


Posts : 797
Join date : 2010-03-28
Age : 31
Location : Canada, Eh!

Project Development and Discussion - Page 8 Empty
PostSubject: Re: Project Development and Discussion   Project Development and Discussion - Page 8 Icon_minitime1Sat Apr 09, 2011 8:33 pm

Looking good Andross. I'm sorry I don't have anything to contribute at the moment but life's been busy.
Back to top Go down
http://lylat-reloaded.darkbb.info
JonasFeld
Cornerian Sq. Leader
Cornerian Sq. Leader
JonasFeld


Posts : 144
Join date : 2011-01-09
Age : 28
Location : Error 404

Project Development and Discussion - Page 8 Empty
PostSubject: Re: Project Development and Discussion   Project Development and Discussion - Page 8 Icon_minitime1Sun Apr 17, 2011 7:29 pm

I was playing a game called Taikodom: Living Universe (is a brazillian spacial game) and I saw the backgrounds and I am thinking if you could use any of the backgrounds present in the game.


Well if just an idea, for me these backgrounds are wonderfull!
Back to top Go down
Falco314
Cornerian Captain
Cornerian Captain
Falco314


Posts : 201
Join date : 2010-03-28
Age : 28
Location : Brazil

Project Development and Discussion - Page 8 Empty
PostSubject: Re: Project Development and Discussion   Project Development and Discussion - Page 8 Icon_minitime1Mon Apr 18, 2011 12:26 am

I used to play that, nice graphics but boring gameplay
Back to top Go down
JonasFeld
Cornerian Sq. Leader
Cornerian Sq. Leader
JonasFeld


Posts : 144
Join date : 2011-01-09
Age : 28
Location : Error 404

Project Development and Discussion - Page 8 Empty
PostSubject: Re: Project Development and Discussion   Project Development and Discussion - Page 8 Icon_minitime1Mon Apr 18, 2011 12:32 am

Falco314 wrote:
I used to play that, nice graphics but boring gameplay

Did you play the Living Universe (closed beta [aw yea i'm in a closed beta]) ??
The gameplay is not so boring has the 2008 version and there is many better things...Everything you do will reflect to the other players...
Back to top Go down
killer_wolfen
Cornerian Sq. Leader
Cornerian Sq. Leader
killer_wolfen


Posts : 172
Join date : 2010-06-05
Age : 30
Location : lylat system. lol

Project Development and Discussion - Page 8 Empty
PostSubject: Re: Project Development and Discussion   Project Development and Discussion - Page 8 Icon_minitime1Mon Apr 18, 2011 5:57 am

Thread Derailment ....goin back to what andross said, i doubt id notice i never pay attention to the rocks anyway i just rage shoot lol. but i was talking about the big gray rock on the upper left corner. looking like triangles patched into one to make it look like that and all the smaller triangles are maximized and minimized.

i was just wondering because i thought you could fix that and make the rock more original. you know?
Back to top Go down
Andross
LR Dev Team Member
LR Dev Team Member
Andross


Posts : 453
Join date : 2010-03-29
Age : 33
Location : On the roof eating cake

Project Development and Discussion - Page 8 Empty
PostSubject: Re: Project Development and Discussion   Project Development and Discussion - Page 8 Icon_minitime1Mon Apr 18, 2011 6:24 am

Na, can't do texture mapping, wish we could.
Back to top Go down
Fox-Boss
LR Dev Team Leader
LR Dev Team Leader
Fox-Boss


Posts : 797
Join date : 2010-03-28
Age : 31
Location : Canada, Eh!

Project Development and Discussion - Page 8 Empty
PostSubject: Re: Project Development and Discussion   Project Development and Discussion - Page 8 Icon_minitime1Thu Jul 14, 2011 9:27 am

[You must be registered and logged in to see this image.]
I figure it's about time to get this place up and running again /bump/ Anyway, I've got a BIG surprise for you guys coming up soon. You're going to love it!
....
In fact,
One might say you'll love it... to DEATH
You'll love it... untill it kills you...
I don't know if you're uh... Picking up on what I'm saying here but...
Back to top Go down
http://lylat-reloaded.darkbb.info
Andross
LR Dev Team Member
LR Dev Team Member
Andross


Posts : 453
Join date : 2010-03-29
Age : 33
Location : On the roof eating cake

Project Development and Discussion - Page 8 Empty
PostSubject: Re: Project Development and Discussion   Project Development and Discussion - Page 8 Icon_minitime1Thu Jul 14, 2011 12:47 pm

Mwaha ha ha ha ha ha, anyway, here's something for you all to enjoy in the mean time, this is what the updated water should look like...
[You must be registered and logged in to see this image.]
Back to top Go down
JonasFeld
Cornerian Sq. Leader
Cornerian Sq. Leader
JonasFeld


Posts : 144
Join date : 2011-01-09
Age : 28
Location : Error 404

Project Development and Discussion - Page 8 Empty
PostSubject: Re: Project Development and Discussion   Project Development and Discussion - Page 8 Icon_minitime1Thu Jul 14, 2011 7:45 pm

Andross wrote:
Mwaha ha ha ha ha ha, anyway, here's something for you all to enjoy in the mean time, this is what the updated water should look like...
[You must be registered and logged in to see this image.]

OOOOOOHH my god this water looks so...so...uh...real (duh)

I'm so excited, can't wait to see more!
Back to top Go down
Fox-Boss
LR Dev Team Leader
LR Dev Team Leader
Fox-Boss


Posts : 797
Join date : 2010-03-28
Age : 31
Location : Canada, Eh!

Project Development and Discussion - Page 8 Empty
PostSubject: Re: Project Development and Discussion   Project Development and Discussion - Page 8 Icon_minitime1Fri Jul 15, 2011 6:26 am

So I've been working on Granga for the past I don't know HOW many hours, but it's really starting to make me mad. I can't seem to get that menacing metalic look that I want for him, but this is what I have so far anyway.
[You must be registered and logged in to see this image.]
Back to top Go down
http://lylat-reloaded.darkbb.info
Andross
LR Dev Team Member
LR Dev Team Member
Andross


Posts : 453
Join date : 2010-03-29
Age : 33
Location : On the roof eating cake

Project Development and Discussion - Page 8 Empty
PostSubject: Re: Project Development and Discussion   Project Development and Discussion - Page 8 Icon_minitime1Fri Jul 15, 2011 6:49 am

Don't worry too much, man. That looks awesome!
Back to top Go down
Fox-Boss
LR Dev Team Leader
LR Dev Team Leader
Fox-Boss


Posts : 797
Join date : 2010-03-28
Age : 31
Location : Canada, Eh!

Project Development and Discussion - Page 8 Empty
PostSubject: Re: Project Development and Discussion   Project Development and Discussion - Page 8 Icon_minitime1Fri Jul 15, 2011 9:24 am

Here's a little bonus for those of you who missed it back seven months ago.
Here's the christmas pack that was released!
[You must be registered and logged in to see this link.]
Back to top Go down
http://lylat-reloaded.darkbb.info
Sponsored content





Project Development and Discussion - Page 8 Empty
PostSubject: Re: Project Development and Discussion   Project Development and Discussion - Page 8 Icon_minitime1

Back to top Go down
 
Project Development and Discussion
Back to top 
Page 8 of 13Go to page : Previous  1, 2, 3 ... 7, 8, 9 ... 11, 12, 13  Next
 Similar topics
-
» OLD Project Development and Discussion
» I wont be Able to work on the project for awhile...
» Banjo-Kazooie Screenshots & Development
» Lylat Reloaded Mobile Development
» SM64 Reloaded Development thread

Permissions in this forum:You cannot reply to topics in this forum
Nintendo 64 modding forums :: Lylat Reloaded :: Lylat Reloaded Discussion-
Jump to: