| OLD Project Development and Discussion | |
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+18killer_wolfen Linkvert10 DERO Shini Zero Flare slycan shippothekit Galactic Muhrine Slippy3352 SacrificAbominat Lord Asriel littlefox39 Andross Fox-Boss Arwing down... paintballadict9 Falco314 ShainAsuka 22 posters |
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ShainAsuka LR Contributor
Posts : 86 Join date : 2010-03-28
| Subject: Re: OLD Project Development and Discussion Sun Sep 26, 2010 10:22 am | |
| Whoa, that is EPIC! Will defiantly have to try that one. | |
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Andross LR Dev Team Member
Posts : 453 Join date : 2010-03-29 Age : 33 Location : On the roof eating cake
| Subject: Re: OLD Project Development and Discussion Mon Sep 27, 2010 12:37 am | |
| Preview of Zoness' water (NOT YET ANIMATED) Please check out [You must be registered and logged in to see this link.] thread for more info... [You must be registered and logged in to see this image.] | |
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Andross LR Dev Team Member
Posts : 453 Join date : 2010-03-29 Age : 33 Location : On the roof eating cake
| Subject: Re: OLD Project Development and Discussion Mon Sep 27, 2010 9:49 am | |
| [You must be registered and logged in to see this image.] What do people think? Is that okay, or should I return it to the original StarFox Symbol? | |
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Linkvert10 Cornerian Pilot
Posts : 51 Join date : 2010-06-29 Age : 31 Location : France!
| Subject: Re: OLD Project Development and Discussion Mon Sep 27, 2010 3:45 pm | |
| Like Slippy,my eyes are shining!!!
Looks good! | |
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Fox-Boss LR Dev Team Leader
Posts : 797 Join date : 2010-03-28 Age : 31 Location : Canada, Eh!
| Subject: Re: OLD Project Development and Discussion Mon Sep 27, 2010 6:15 pm | |
| "so you're going to attack the enemy emblem?! GREAT idea Andross!" | |
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Lord Asriel Cornerian Captain
Posts : 235 Join date : 2010-03-28 Age : 33 Location : Posting from my toothbrush.
| Subject: Re: OLD Project Development and Discussion Mon Sep 27, 2010 10:32 pm | |
| The night skybox is awesome, but then you would need to darken other textures... | |
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Andross LR Dev Team Member
Posts : 453 Join date : 2010-03-29 Age : 33 Location : On the roof eating cake
| Subject: Re: OLD Project Development and Discussion Mon Sep 27, 2010 10:36 pm | |
| The grass yes, but I don't think you'd have to do anything else. | |
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Andross LR Dev Team Member
Posts : 453 Join date : 2010-03-29 Age : 33 Location : On the roof eating cake
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ShainAsuka LR Contributor
Posts : 86 Join date : 2010-03-28 Age : 31 Location : Here and Thar
| Subject: Re: OLD Project Development and Discussion Tue Sep 28, 2010 3:41 pm | |
| Lylatian? The sounds they used for the SNES comms? | |
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Linkvert10 Cornerian Pilot
Posts : 51 Join date : 2010-06-29 Age : 31 Location : France!
| Subject: Re: OLD Project Development and Discussion Tue Sep 28, 2010 3:58 pm | |
| Oui! Je suis fier d'être un Français! =D
I'm wondering...the game exist in Spain or Italy?
Even in South America? | |
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Andross LR Dev Team Member
Posts : 453 Join date : 2010-03-29 Age : 33 Location : On the roof eating cake
| Subject: Re: OLD Project Development and Discussion Tue Sep 28, 2010 4:06 pm | |
| If it does, they either have to speak one of those languages, or Japanese. | |
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Lord Asriel Cornerian Captain
Posts : 235 Join date : 2010-03-28 Age : 33 Location : Posting from my toothbrush.
| Subject: Re: OLD Project Development and Discussion Tue Sep 28, 2010 6:02 pm | |
| Yes, Spanish wasn't as democratized then in 1997 as it is now... Although it was on it's way yet. | |
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Andross LR Dev Team Member
Posts : 453 Join date : 2010-03-29 Age : 33 Location : On the roof eating cake
| Subject: Re: OLD Project Development and Discussion Wed Sep 29, 2010 6:40 am | |
| I think you gramma is a bit out there Arsiel.
Another Language shot, this one showing some more of the game in German... [You must be registered and logged in to see this image.] | |
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Fox-Boss LR Dev Team Leader
Posts : 797 Join date : 2010-03-28 Age : 31 Location : Canada, Eh!
| Subject: Re: OLD Project Development and Discussion Wed Sep 29, 2010 6:42 am | |
| Hooray for language compatibility XD seriously i thought this game wouldn't have that but i guess it does now! edit: I wanted to show you guys how big my new external monitor is. This is taken directly from PRNT SCRN [You must be registered and logged in to see this image.]click on the preview to go to it i didn't want to take up 150% of the forums with it XD | |
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Andross LR Dev Team Member
Posts : 453 Join date : 2010-03-29 Age : 33 Location : On the roof eating cake
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Fox-Boss LR Dev Team Leader
Posts : 797 Join date : 2010-03-28 Age : 31 Location : Canada, Eh!
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Andross LR Dev Team Member
Posts : 453 Join date : 2010-03-29 Age : 33 Location : On the roof eating cake
| Subject: Re: OLD Project Development and Discussion Thu Sep 30, 2010 6:03 am | |
| It's not me, I occasionally find a letter that hasn't been picked up in various runs through the game, and there is a g somewhere that is still in calibri, but apart from that, it's fine. | |
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Andross LR Dev Team Member
Posts : 453 Join date : 2010-03-29 Age : 33 Location : On the roof eating cake
| Subject: Double post again?! Why now? Sat Oct 02, 2010 12:16 pm | |
| Just a weird one to run by you lot... I was running some solid tests on the explosions from the Andross battle... and it kinda glitched up a whole lot of textures from this cutscene, including the ground, the hills... and the Great Fox.[You must be registered and logged in to see this image.] | |
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Fox-Boss LR Dev Team Leader
Posts : 797 Join date : 2010-03-28 Age : 31 Location : Canada, Eh!
| Subject: Re: OLD Project Development and Discussion Sat Oct 02, 2010 7:22 pm | |
| - Andross wrote:
- Just a weird one to run by you lot...
I was running some solid tests on the explosions from the Andross battle... and it kinda glitched up a whole lot of textures from this cutscene, including the ground, the hills... and the Great Fox. [You must be registered and logged in to see this image.] wow... this usually only happens to me as a prnt scrn glitch... | |
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ShainAsuka LR Contributor
Posts : 86 Join date : 2010-03-28 Age : 31 Location : Here and Thar
| Subject: Re: OLD Project Development and Discussion Sat Oct 02, 2010 7:28 pm | |
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killer_wolfen Cornerian Sq. Leader
Posts : 172 Join date : 2010-06-05 Age : 30 Location : lylat system. lol
| Subject: Re: OLD Project Development and Discussion Sun Oct 03, 2010 4:02 am | |
| i wouldn't have noticed it was gone if i played because ive seen the great fox so much | |
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Andross LR Dev Team Member
Posts : 453 Join date : 2010-03-29 Age : 33 Location : On the roof eating cake
| Subject: Re: OLD Project Development and Discussion Sun Oct 03, 2010 5:06 am | |
| It actually still had the engine flares, they're just out of shot... Weird... Anyhoo, Which explosion guys and gals? This will be a pretty common one in the game, about every third explosion. [You must be registered and logged in to see this image.] | |
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killer_wolfen Cornerian Sq. Leader
Posts : 172 Join date : 2010-06-05 Age : 30 Location : lylat system. lol
| Subject: Re: OLD Project Development and Discussion Sun Oct 03, 2010 6:39 am | |
| A. the fire/flare of the engine is hotter and it would just look better | |
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Andross LR Dev Team Member
Posts : 453 Join date : 2010-03-29 Age : 33 Location : On the roof eating cake
| Subject: Re: OLD Project Development and Discussion Sun Oct 03, 2010 7:11 am | |
| This is an explosion, not an engine flare...[You must be registered and logged in to see this image.] | |
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Fox-Boss LR Dev Team Leader
Posts : 797 Join date : 2010-03-28 Age : 31 Location : Canada, Eh!
| Subject: Re: OLD Project Development and Discussion Sun Oct 03, 2010 7:28 am | |
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Andross LR Dev Team Member
Posts : 453 Join date : 2010-03-29 Age : 33 Location : On the roof eating cake
| Subject: Re: OLD Project Development and Discussion Sun Oct 03, 2010 12:00 pm | |
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