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These Forums are dedicated to the Lylat Reloaded Project ~ a Hi-Def Texture upgrade of Star Fox 64/Lylat Wars. Please have your say, the discussion forums are free for all members to comment on the project, and we are always looking for people to contribute.
Nintendo 64 modding forums
::WELCOME BACK TO THE N64 MODDING FORUMS!::

Please check regularly for activity.

These Forums are dedicated to the Lylat Reloaded Project ~ a Hi-Def Texture upgrade of Star Fox 64/Lylat Wars. Please have your say, the discussion forums are free for all members to comment on the project, and we are always looking for people to contribute.
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 OLD Project Development and Discussion

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killer_wolfen
Linkvert10
DERO
Shini
Zero Flare
slycan
shippothekit
Galactic Muhrine
Slippy3352
SacrificAbominat
Lord Asriel
littlefox39
Andross
Fox-Boss
Arwing down...
paintballadict9
Falco314
ShainAsuka
22 posters
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Fox-Boss
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PostSubject: Re: OLD Project Development and Discussion   OLD Project Development and Discussion - Page 6 Icon_minitime1Sun Apr 18, 2010 4:23 pm

thanks andross. here's the results:
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I also worked on the water spray effect from zoness:
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Andross
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Andross


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PostSubject: Re: OLD Project Development and Discussion   OLD Project Development and Discussion - Page 6 Icon_minitime1Sun Apr 18, 2010 4:41 pm

Where the heck did Corneria's atmosphere go?
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Fox-Boss
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PostSubject: Re: OLD Project Development and Discussion   OLD Project Development and Discussion - Page 6 Icon_minitime1Sun Apr 18, 2010 4:49 pm

it was copy and paste so i don't know OLD Project Development and Discussion - Page 6 837344
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Cornerian Captain
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Posts : 223
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PostSubject: Re: OLD Project Development and Discussion   OLD Project Development and Discussion - Page 6 Icon_minitime1Sun Apr 18, 2010 5:53 pm

Fox-McCloud3232 wrote:
thanks andross. here's the results:
[You must be registered and logged in to see this image.]
I also worked on the water spray effect from zoness:
[You must be registered and logged in to see this image.]

nice OLD Project Development and Discussion - Page 6 541603
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Lord Asriel
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Lord Asriel


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PostSubject: Re: OLD Project Development and Discussion   OLD Project Development and Discussion - Page 6 Icon_minitime1Sun Apr 18, 2010 10:01 pm

Zoness' sea looks really dark.
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Andross
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PostSubject: Re: OLD Project Development and Discussion   OLD Project Development and Discussion - Page 6 Icon_minitime1Sun Apr 18, 2010 11:38 pm

Fox, I know you're going to kill me... but I'm not sure--given what you've done with the other text--that the com text really suits any more... It kinda looks a bit plain when you compare it to all the other stuff.

I understand if you decide to kill me, and I'll understand if you don't want to redo the whole lot, in that case, send them to me & I'll redo it.
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Fox-Boss
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PostSubject: Re: OLD Project Development and Discussion   OLD Project Development and Discussion - Page 6 Icon_minitime1Sun Apr 18, 2010 11:46 pm

Andross wrote:
Fox, I know you're going to kill me... but I'm not sure--given what you've done with the other text--that the com text really suits any more... It kinda looks a bit plain when you compare it to all the other stuff.

I understand if you decide to kill me, and I'll understand if you don't want to redo the whole lot, in that case, send them to me & I'll redo it.
and YOU were the one who suggested the font i used -.-; in any case i will send them. i finished the shadow texture (traced the official blue prints for a more accurate result)
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as well here you go andross. here's all the letters i could find in a dump.
[You must be registered and logged in to see this link.] some of them are already up sized and some of them aren't. i wish you luck (not like you'll need more than with the planets >_>;
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SacrificAbominat
Cornerian Pilot
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SacrificAbominat


Posts : 50
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Age : 33
Location : The Abyss

OLD Project Development and Discussion - Page 6 Empty
PostSubject: Re: OLD Project Development and Discussion   OLD Project Development and Discussion - Page 6 Icon_minitime1Mon Apr 19, 2010 1:29 am

Fox-McCloud3232 wrote:
Andross wrote:
Fox, I know you're going to kill me... but I'm not sure--given what you've done with the other text--that the com text really suits any more... It kinda looks a bit plain when you compare it to all the other stuff.

I understand if you decide to kill me, and I'll understand if you don't want to redo the whole lot, in that case, send them to me & I'll redo it.
and YOU were the one who suggested the font i used -.-; in any case i will send them. i finished the shadow texture (traced the official blue prints for a more accurate result)
[You must be registered and logged in to see this image.]
as well here you go andross. here's all the letters i could find in a dump.
[You must be registered and logged in to see this link.] some of them are already up sized and some of them aren't. i wish you luck (not like you'll need more than with the planets >_>;

When you were talking about the shadow earlier I did not know you meant the actual shadow. In the future it would be nice if you would make it a little clearer, and I am glad that the project is going smoothly. Oh and about my earlier contributions with sector X,Y, and Z, if you are using them, I would like to see a different sector X since I'm not really happy with what I did with it. If you want anything else I'll see what I can do about that.
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Fox-Boss
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PostSubject: Re: OLD Project Development and Discussion   OLD Project Development and Discussion - Page 6 Icon_minitime1Mon Apr 19, 2010 2:52 am

I finished the select Machine icons (except the fox head which you can see all i did was upsize it and put some glow on it (obviously didn't work))
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Andross
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PostSubject: Re: OLD Project Development and Discussion   OLD Project Development and Discussion - Page 6 Icon_minitime1Mon Apr 19, 2010 3:05 am

Fox-McCloud3232 wrote:
and YOU were the one who suggested the font i used
I know! Embarassed Embarassed
Quote :

some of them are already up sized and some of them aren't. i wish you luck (not like you'll need more than with the planets >_>;

Why don't I find that reassuring...
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Fox-Boss
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PostSubject: Re: OLD Project Development and Discussion   OLD Project Development and Discussion - Page 6 Icon_minitime1Mon Apr 19, 2010 3:08 am

Andross wrote:
Fox-McCloud3232 wrote:
and YOU were the one who suggested the font i used
I know! Embarassed Embarassed
Quote :

some of them are already up sized and some of them aren't. i wish you luck (not like you'll need more than with the planets >_>;

Why don't I find that reassuring...
I wouldn't worry, about 75% of them were already enlarged by me Razz

EDIT: fixed the on foot icon. i made it a boot XD
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Andross
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PostSubject: Re: OLD Project Development and Discussion   OLD Project Development and Discussion - Page 6 Icon_minitime1Mon Apr 19, 2010 6:09 am

The boot looks good, I'd just make it a little smaller... OLD Project Development and Discussion - Page 6 443633
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Cornerian Captain
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PostSubject: Re: OLD Project Development and Discussion   OLD Project Development and Discussion - Page 6 Icon_minitime1Mon Apr 19, 2010 6:23 am

FoxM, could you make zoness more blue this time around? Maybe even nighttime? Like the level in assault, that place was awesome.
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Andross
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PostSubject: Re: OLD Project Development and Discussion   OLD Project Development and Discussion - Page 6 Icon_minitime1Mon Apr 19, 2010 7:15 am

Zoness is no longer polluted by the time of SFAs, in LW it is.
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Andross
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PostSubject: Re: OLD Project Development and Discussion   OLD Project Development and Discussion - Page 6 Icon_minitime1Mon Apr 19, 2010 1:44 pm

Text WIP.
[You must be registered and logged in to see this image.]
I've got to bring the e's down a pixel I think. But everything else should be finished within a few days...
BTW, Fox, once I've finished the planet textures I'm going to do a updated version of the BIG venom.
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SacrificAbominat
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PostSubject: Re: OLD Project Development and Discussion   OLD Project Development and Discussion - Page 6 Icon_minitime1Mon Apr 19, 2010 2:10 pm

Andross wrote:
Text WIP.
[You must be registered and logged in to see this image.]
I've got to bring the e's down a pixel I think. But everything else should be finished within a few days...
BTW, Fox, once I've finished the planet textures I'm going to do a updated version of the BIG venom.

Looks good to me. The only thing i would change is the green around the edge and make it a little darker because the planet is attracting a little too much attention, and that might interfere with game play.
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SacrificAbominat
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PostSubject: Re: OLD Project Development and Discussion   OLD Project Development and Discussion - Page 6 Icon_minitime1Mon Apr 19, 2010 2:19 pm

Fox-McCloud3232 wrote:
Andross wrote:
Fox-McCloud3232 wrote:
and YOU were the one who suggested the font i used
I know! Embarassed Embarassed
Quote :

some of them are already up sized and some of them aren't. i wish you luck (not like you'll need more than with the planets >_>;

Why don't I find that reassuring...
I wouldn't worry, about 75% of them were already enlarged by me Razz

EDIT: fixed the on foot icon. i made it a boot XD
[You must be registered and logged in to see this image.]

Now that you have those Icons done why not change up the other icons and make them more modern. I suggest you use the X, Triangle, Square, Circle buttons instead. Wait a minute how about the A, B, X, Y buttons instead. Damn it how about the up analog, down analog, left.... F**k it do whatever you want I'm sure it will be good in the end. by the way I like the boot. (insert thumbs up emote)
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Lord Asriel
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PostSubject: Re: OLD Project Development and Discussion   OLD Project Development and Discussion - Page 6 Icon_minitime1Mon Apr 19, 2010 3:12 pm

Holy shit I LOVE the Venom of Area 6.

It's so sweet I could sleep with this level.
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Andross
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PostSubject: Re: OLD Project Development and Discussion   OLD Project Development and Discussion - Page 6 Icon_minitime1Mon Apr 19, 2010 3:45 pm

Mostly finished Text, just a few small glitches every now and then...
[You must be registered and logged in to see this image.]
BTW, can people who are quoting messages with images in them please remove the image, I'm quite sure we don't need to see the same thing 20 times over.
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Fox-Boss
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PostSubject: Re: OLD Project Development and Discussion   OLD Project Development and Discussion - Page 6 Icon_minitime1Mon Apr 19, 2010 4:39 pm

the text looks like it's coming along great. and about zoness, there are about as many water textures as there are planet slices Smile so if anyone wants to try, i welcome them OLD Project Development and Discussion - Page 6 443633lol
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Cornerian Captain
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PostSubject: Re: OLD Project Development and Discussion   OLD Project Development and Discussion - Page 6 Icon_minitime1Mon Apr 19, 2010 8:42 pm

you gave andross shoulders fyi
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Fox-Boss
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PostSubject: Re: OLD Project Development and Discussion   OLD Project Development and Discussion - Page 6 Icon_minitime1Mon Apr 19, 2010 8:49 pm

MarkieSKII wrote:
you gave andross shoulders fyi
obvious statement is obvious
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slycan
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PostSubject: Re: OLD Project Development and Discussion   OLD Project Development and Discussion - Page 6 Icon_minitime1Mon Apr 19, 2010 8:56 pm

but yeah - isn't Andross just a floating head XD?
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Cornerian Captain
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PostSubject: Re: OLD Project Development and Discussion   OLD Project Development and Discussion - Page 6 Icon_minitime1Mon Apr 19, 2010 9:06 pm

Slycan wrote:
but yeah - isn't Andross just a floating head XD?

thats where I was going at cheers
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Andross
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PostSubject: Re: OLD Project Development and Discussion   OLD Project Development and Discussion - Page 6 Icon_minitime1Mon Apr 19, 2010 10:53 pm

Yeah, but I don't have to explain the futility of trying to work out SF physics. For the purpose of this discussion, he has a large bio-mechanical body suite.

Fox-McCloud3232 wrote:
the text looks like it's coming along great. and about zoness, there are about as many water textures as there are planet slices so if anyone wants to try, i welcome them lol
Hey! I've got my hands full up here!
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Fox-Boss
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PostSubject: Re: OLD Project Development and Discussion   OLD Project Development and Discussion - Page 6 Icon_minitime1Mon Apr 19, 2010 11:19 pm

Andross wrote:
Yeah, but I don't have to explain the futility of trying to work out SF physics. For the purpose of this discussion, he has a large bio-mechanical body suite.

Fox-McCloud3232 wrote:
the text looks like it's coming along great. and about zoness, there are about as many water textures as there are planet slices so if anyone wants to try, i welcome them lol
Hey! I've got my hands full up here!
i wasn't aiming that at you XD i was aiming it at the people who were saying zoness is to dark. and for their information the textures shown in the pictures are the ORIGINAL N64 textures. and unless somebodey other than you or i volunteer to do it, i doubt those textures are going to be replaced at all XD
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